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Killtag

In great detail

Killtag is a tactical extraction shooter where you can earn Gram.

All players have a common goal, which is to earn real money. You can do this in two ways:

  • Kill other players and loot their tags
  • Earn top placements during temporary tournaments by participating in raid events

To take part in a raid, the player has to equip a tag.

Raids and Tournaments //

  • Schedule: daily from 20:00 to 23:00 (UTC+3)
  • Raid access: available only while the tournament is active.
  • The schedule and number of tournaments are subject to change.

Tags //

01

Raid entry = Tag

Player buys a tag for 1.0055 Gram

02

Tags can be sold

A tag's selling price is 0.9945 Gram*

* Commission may vary

03

Tags can be exchanged

for in-game currency, which can be spent on equipment

04

When the player is killed, their tag gets damaged

A damaged tag = 0 Gram. It can be looted

05

2 damaged tags = 1 intact tag

2 damaged tags can be exchanged for 1 intact tag

Rankings and Risks //

01

Raid event rewards

  • A small airdrop earns 5 ranking points
  • A medium airdrop earns 8 ranking points
  • A large airdrop earns 15 ranking points
  • "Fast" hunt earns at least 15 ranking points
  • "Medium" hunt earns 25 ranking points
  • "Long" hunt earns 35 ranking points
02

Tags multiply event ranking

Ranking points are awarded ONLY for completing events during a raid. Each equipped tag acts as a multiplier: the more tags equipped, the higher the final ranking earned for completing events.

03

Event start chance

  • Small airdrop 30%
  • Medium airdrop 15%
  • Large airdrop 5%
  • "Fast" hunt 25%
  • "Medium" hunt 15%
  • "Long" hunt 10%
04

Number of events in a raid

The more mercenaries participate in a raid, the more events will occur

Pool Distribution //

All funds from destroyed tags are distributed among players

  • 50% goes to player payouts
  • 45% goes to the tournament prize pool

Tournaments are another way to earn

  • 40% goes to the current tournament
  • 5% goes to the next tournament

A tournament lasts 3 hours

Fund distribution diagram: 50% goes to payouts from tag sales, and 45% goes to the tournament prize pool, with 40% allocated to the current tournament and 5% to the next. The remaining 5% goes to project marketing.

Tournaments //

Tournament

  • Everyone who earns a ranking in raids participates automatically
  • Every day, the tournament prize pool is distributed (45% of all tags damaged during that time)
  • The higher your ranking, the larger your share
  • 5% goes toward the next tournament

Reward Distribution

  • 1st place receives 40% of the total pool
  • 2nd place receives 20% of the total pool
  • 3rd place receives 12% of the total pool
  • 4th place receives 7% of the total pool
  • 5th place receives 6% of the total pool
  • 6th place receives 5% of the total pool
  • 7th place receives 4% of the total pool
  • 8th place receives 3% of the total pool
  • 9th place receives 2% of the total pool
  • 10th place receives 1% of the total pool

If the rewards have not been given away fully, the remaining amount will carry over to the next tournament

Equipment //

How to obtain

  • Purchase: Buy with in-game currency
  • Raid: Loot from killed players

Sources of currency

  • Tags at the hub
  • First-time tag purchase bonus

Monetization //

Developer's revenue

The project generates revenue through the sale of in-game currency