In great detail
Killtag is a tactical extraction shooter where you can earn Gram.
All players have a common goal, which is to earn real money. You can do this in two ways:
- Kill other players and loot their tags
- Earn top placements during temporary tournaments by participating in raid events
To take part in a raid, the player has to equip a tag.
Raids and Tournaments //
- Schedule: daily from 20:00 to 23:00 (UTC+3)
- Raid access: available only while the tournament is active.
- The schedule and number of tournaments are subject to change.
Tags //
Raid entry = Tag
Player buys a tag for 1.0055 Gram

Tags can be sold
A tag's selling price is 0.9945 Gram*
* Commission may vary

Tags can be exchanged
for in-game currency, which can be spent on equipment

When the player is killed, their tag gets damaged
A damaged tag = 0 Gram. It can be looted

2 damaged tags = 1 intact tag
2 damaged tags can be exchanged for 1 intact tag

Rankings and Risks //
Raid event rewards
- A small airdrop earns 5 ranking points
- A medium airdrop earns 8 ranking points
- A large airdrop earns 15 ranking points
- "Fast" hunt earns at least 15 ranking points
- "Medium" hunt earns 25 ranking points
- "Long" hunt earns 35 ranking points
Tags multiply event ranking
Ranking points are awarded ONLY for completing events during a raid. Each equipped tag acts as a multiplier: the more tags equipped, the higher the final ranking earned for completing events.
Event start chance
- Small airdrop 30%
- Medium airdrop 15%
- Large airdrop 5%
- "Fast" hunt 25%
- "Medium" hunt 15%
- "Long" hunt 10%
Number of events in a raid
The more mercenaries participate in a raid, the more events will occur
Pool Distribution //
All funds from destroyed tags are distributed among players
- 50% goes to player payouts
- 45% goes to the tournament prize pool
Tournaments are another way to earn
- 40% goes to the current tournament
- 5% goes to the next tournament
A tournament lasts 3 hours

Tournaments //
Tournament
- Everyone who earns a ranking in raids participates automatically
- Every day, the tournament prize pool is distributed (45% of all tags damaged during that time)
- The higher your ranking, the larger your share
- 5% goes toward the next tournament
Reward Distribution
- 1st place receives 40% of the total pool
- 2nd place receives 20% of the total pool
- 3rd place receives 12% of the total pool
- 4th place receives 7% of the total pool
- 5th place receives 6% of the total pool
- 6th place receives 5% of the total pool
- 7th place receives 4% of the total pool
- 8th place receives 3% of the total pool
- 9th place receives 2% of the total pool
- 10th place receives 1% of the total pool
If the rewards have not been given away fully, the remaining amount will carry over to the next tournament
Equipment //
How to obtain
- Purchase: Buy with in-game currency
- Raid: Loot from killed players
Sources of currency
- Tags at the hub
- First-time tag purchase bonus
Monetization //
Developer's revenue
The project generates revenue through the sale of in-game currency
